《黑神话:悟空》爆火引发热议:电子游戏是第九艺术还是精神鸦片?

《黑神话:悟空》爆火引发热议:电子游戏是第九艺术还是精神鸦片?

2024-09-05    10'56''

主播: 一席英语

145 3

介绍:
♬主播:Flora(中国)+Selah(美国) ♬歌曲:Turnin' 今天,我们从电子游戏的角度谈一谈不同的人对《黑神话:悟空》等游戏的看法。 [图片] 01. Impressive video games Some things you should know aboutBlack Myth: Wukongis that it has many achievements, like being the first 3A game in China (中国的第一部3A游戏). 此外,关注游戏的朋友可能知道Gamescom(科隆游戏展)——世界上最大的游戏盛会。而Black Myth: Wukong正是在这个展会上获得了“Best Visuals(最佳视觉效果奖)”。 [图片] 该展会呈现了the latest trailers (最新的预告片) and announcements (公告) from the international games industry,由Geoff Keighley主持。 For some reason, there are stereotypes (刻板印象) about video games that they are only detrimental (有害的) to learning and life. Selah thinksthis view is a bit one-sided(有点片面). People can sometimes get relaxed (放松) and relieve stress (缓解压力) with video games, and a good gaming experience can change your mood for the better(让心情变得更好). And a good video game is always something to look forward to, it may carry a lot of cultural information(承载很多文化信息). [图片] Many people are impressed by this game because players can crouch on top of (蹲在......顶端) various famous buildings in Europe,talk and interact with historical and mythological figures(历史和神话人物), see what those relics and monuments (文物古迹) looked like when they were just built. 02. Video games: the Ninth Art(第九艺术)? 有些人把电子游戏称作“the Ninth Art(第九艺术)”。 关于前八项艺术,比较常见的一种说法是:Architecture (建筑)、 Sculpture(雕塑)、 Music、Dance、Literature、 Film、Theatre(戏剧)。 [图片] 但是把电子游戏称为“第九艺术”这个结论目前还有争议。While this is a rather controversial conclusion, it does reflect what people expect from video games. There's a reason people say that. Video games can often communicate their messages (传达信息) better than the movies they’re based on. 前八种艺术,不管是听还是看都是在appreciating the results of a work of art。 [图片] 电子游戏的不同之处就在于它的interactivity(交互性)。In the game, people are no longer spectators (旁观者), but someone integrated into (融入) the whole game world, in which you can become whatever you want to be and can have a different story. [图片] 但是,要被列为“第九大艺术”确实不是一件容易的事情。Over all, the first eight are representative of their times (有时代的代表性) and are widely recognized (被广泛认可). 03. Prejudice against video games 对电子游戏的偏见 游戏也有优劣之分。There are some great games likeBlack Myth: Wukong, but we cannot deny there are some bad quality, illegal games. We must learn to distinguish between them (学会分辨). [图片] 不过有些人确实是对电子游戏是有偏见的。Some parents were like: I don’t care if it is a great video game or not. I don’t even need to know what a video game is. Once my kid started playing video games, I’m sure all his or her failures stemmed from it. In fact, it's normal to have difficulties at work and school, everyone experiences failures. But it's not a wise choice to blame it all on video games. The point is what games you play or how you organize your time outside of playing games. [图片] Flora remembersone of her teachers saying something that’s very interesting. She said:“grades don't depend on when you're not studying, but when you're.” 04. Aban on the sale of game consoles游戏机禁令 In 2000, China issued a ban on the sale of game consoles. 从那以后,进口游戏市场一直处于灰色地带。无数玩家只能通过parallel imports(水货)、山寨以及piracy(盗版)等来体验喜欢的国外游戏和游戏主机。 [图片] This is bad for the entire gaming market. After the regular games and consoles are not allowed (正规的游戏和游戏机被禁止后), those illegal behaviors in the shadows will start . 因为中国的游戏和游戏机需求始终存在。 [图片] Just like in China, the US stereotypes video games too. Many people either love them or hate them. 一些常见的片面观点有:1. 这对你的大脑有好处2. 这纯粹浪费时间、还会助长暴力的行为。 05. Balance is the key 取得平衡才是关键 玩游戏的时候会感觉时间过得很快,所以在体验的同时我们也别忘了游戏外的精彩世界。 [图片] Overall, experiencing some good video games can be relaxing and a way to experience something different, but don’t get addicted to the games. 其实不光是电子游戏,很多事情并不是非黑即白。 Selahalso thinksit is important to think about the amount of time you are spending on it- too much of anything can be harmful(任何事情过度就会产生危害). So balance is the key(平衡是关键). 愿我们每个人都能在体验和享受美好时做好分辨、有所节制。并不是所有的电子游戏都能称为艺术,也莫要让电子游戏成为你精神的鸦片。 [图片]